This work features interactive elements that live online via a subscript of Java & HTML. Inspired by the original Nintendo GameCube logo and PlayStation palette, I wanted to create a work that demonstrated an organism-like object that uses a viewer's mouse to control the size, perspective, and flow of the piece. ​​​​​​​
Use your mouse's position to control the view 
and the scroll wheel to warp the cubes' components ​​​​​​​
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